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Lu y el Viento

A colorful puzzle game.

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Lu y el Viento (Lu and the Wind) is a short puzzle game where I could test my designer and programmer habilities. In this project, I first developed the initial idea and then designed each of the mechanics and levels that would be part of it. I then collaborated with the rest of the programming team to get each of the parts implemented in the short time we had available (3 months). 

Thanks to this project I improve a lot as a programmer, because I had to search new ways to solve problems and refine every part to get a full and bug-free videogame.

Level design

Mecánica de escalada, infografía
Mecánica de mover canica, infografía

At the project's beginning I worked defining and describing the mechanics that we would develop in the game.

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Then I designed the puzzles of each level, following the restrictions of the described mechanics and also creating an increasing difficulty.

Diseño del primer nivel, infografía
Diseño del segundo nivel, infografía
Diseño del tercer nivel, infografía
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Implementation

Once we specify what we wanted to the game, I worked on implementing some of the mechanics in the game engine. Mechanics that required many testing sessions and fixes to achieve their final form.

Grid based movement

Push / Pull

Push marble

Jump

Different types of blocks

Create a level

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Gameplay
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